The Ultimate Vocal Processor





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The Ultimate Vocal Processor






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testimonials

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"Dehumaniser is an incredible tool for creating unique and varied vocal
sound design treatments.The batch function is a real timesaver for processing
an entire performance efficiently. I couldn’t have created the voice of
Ultron without it!"

Lora Hirschberg, Re-recording mixer “Avengers : Age of Ultron”

"Instant awesome! Forever in my toolbox. Dehumaniser helped me to generate sounds
for the latest Hedgehog game, Sonic Boom, and is inspiration for future
projects. Tools like this come out about once every decade. So much fun! "

Levon Louis - Audio Designer / Director (Silent Hill - Assassin's Creed)

"Dark and rich, complicated and wonderful, it let me keep the character of my original
sounds or jump into totally new directions"

Coll Anderson, Sound Designer / Sound Supervisor Black Swan, Death Race, Resident Evil

"Its a great addition to any sound designers toolbox"

Angelo Palazzo, IMDB , Sleepy Hollow, 666 park Avenue
"It is an amazing piece of software!"

Justin Chow, Audio Designer at Ubisoft Singapore

"It is stunning. It’s concise, powerful and dauntingly simple.
I’ve been using it for atmospherics. It’s STUNNING! Amazing work!"

BT, http://en.wikipedia.org/wiki/BT_(musician) (Emmy-nominated composer)

"The audio quality is nothing short of spectacular.
I’ve never come across pitch shifting algorithms, with such extreme
capabilities that produce no artifacts and maintains fidelity the likes of which I’ve found only
in slowing down analog tape!"

Glenn Laredo, Sound Designer, Audio Engineer

"After years of creating aliens, trolls and monsters that never quite turned out
how I had in my head. I got my hands on one of the most unique tool in monster sound
design creation. Dehumanizer is the tool in my arsenal I’ve been missing. This is killer!"

Craig Jansson, Director – Senior Sound Designer

"I love being able to track and hear the processed version as I’m laying down takes and
experimenting to find the voice of a creature. I got the new version within days of release
and would highly recommend it to others"

Craig Duman, Sound Designer at Turtle Rock Studios

"Loving Dehumaniser, its also great for running individual SFX hits,
impacts, high frequency shimmers etc. learning it can do so much more then process
just vocal effects, I am loving the Cross Synthesis, and Scrubbing Convolution on sounds"

Richard Devine, Electronic Musician Sound Designer

"serious, good sh*** !!!! :)"

Martin Czartynski, Senior audio engineer at Epic Games

"If you need to transform your voice into something unearthly… alien or down
right monstrous,then Dehumaniser is a vocal processor you’ll probably be drawn to"

Ask Audio Magazine

"We're always aware of new software and tools out there its part of the job I guess.
I downloaded Dehumanizer prototype last year and had a play with it. It’s got great potential.
Your settings are pretty cool, David Farmer and I had a laugh looking through them"

Dave Whitehead, IMDB , Lord of the Rings, District 9

"Besides the moans and growls of Ashbite, the dragon hero, and some other creature’s voices,
I used Dehumaniser to create layers for rock explosions, avalanches and firebursts.
I really admire your work"

Bruno Boselli, Sound designer Kingdom Rush
"Besides the moans and growls of Ashbite, the dragon hero, and some other creature’s voices,
I used Dehumaniser to create layers for rock explosions, avalanches and firebursts.
I really admire your work"

Bruno Boselli, Sound designer Kingdom Rush
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"Dehumaniser is an incredible tool for creating
unique and varied vocal
I couldn’t have created the voice of
Ultron without it!"

Lora Hirschberg, Re-recording mixer “Avengers : Age of Ultron”

"Instant awesome! Forever in my toolbox.
Dehumaniser helped me to generate sounds
for the latest Hedgehog game, Sonic Boom,
and is inspiration for future "

Levon Louis - Audio Designer / Director
(Silent Hill - Assassin's Creed)

"Dark and rich, complicated and wonderful!
It let me keep the character of my original
sounds or jump into totally new directions"

Coll Anderson, Sound Designer / Sound Supervisor
Black Swan, Death Race, Resident Evil
"Its a great addition to any sound designers toolbox"

Angelo Palazzo, IMDB , Sleepy Hollow, 666 park Avenue
"It is stunning. It’s concise, powerful
and dauntingly simple!
I’ve been using it for atmospherics.
It’s STUNNING! Amazing work!"

(Emmy-nominated composer)
..
"If you need to transform your voice into
something unearthly… alien or down
right monstrous,then Dehumaniser is
a vocal processor you’ll probably be drawn to"

Ask Audio Magazine
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Dehumaniser

Dehumaniser is a software standalone vocal processor that allows the production of creature / monster sounds, efficiently in real-time. It is designed to produce studio–quality sounds by using multiple layers of sound manipulation techniques simultaneously. Connect a microphone to your sound interface or even use your computer’s built-in microphone and create astonishing creature sounds in seconds, using your voice.